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44 lines
1.1 KiB
44 lines
1.1 KiB
using IVDataFormat;
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using IVServerFormat;
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using System.Collections;
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using System.Collections.Generic;
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using System.Security.Policy;
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using UnityEngine;
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public class RecrodMgr : MonoBehaviour
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{
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#region Const
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private static RecrodMgr curMgr = null;
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#endregion
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private void Awake()
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{
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curMgr = this;
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}
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public void SaveRecord()
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{
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//SvConnectManager.Instance.RequestSvPost(true, 0, url, typeof(nIdLv), AGearEquipSucc, AGearEquipFail, new nIdLv(iSelectedId), true);
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}
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private void ARecordSaveFail(SvError error, object request)
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{
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CoverCamera.Release();
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//iLoading--;
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}
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private void ARecordSaveSucc(object result, object request)
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{
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//if (DataHandler.EquipGear(iSvType, iSelectedId))
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//{
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// escrGear.scroller.RefreshActiveCellViews();
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// GameUIMgr.SOpenToast(LocalizationText.GetText(Global.STR_Applied));
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// btnInfoEquip.interactable = false;
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// BattleMgr.StatRecalc();
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// SetBadge();
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//}
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CoverCamera.Release();
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//iLoading--;
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}
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}
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