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36 lines
749 B
36 lines
749 B
using UnityEngine;
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using System.Collections;
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namespace Gamestrap
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{
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public class GameplayUI : MonoBehaviour
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{
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public GameObject pausePanel;
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private bool pause;
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/// <summary>
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/// It activates the pause animation in the pause panel
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/// </summary>
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public bool Pause
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{
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get { return pause; }
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set
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{
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pause = value;
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if (pause)
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{
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pausePanel.GetComponent<Animator>().SetBool("Visible", true);
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}
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else
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{
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pausePanel.GetComponent<Animator>().SetBool("Visible", false);
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}
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}
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}
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}
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}
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