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17 lines
538 B
17 lines
538 B
using Spine.Unity;
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public static class SpineExtension
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{
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public static bool TryGetAnimation(this SkeletonAnimation skeletonAnimation, string animationName, out Spine.Animation animation)
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{
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var skeletonData = skeletonAnimation.skeletonDataAsset.GetSkeletonData(false);
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animation = skeletonData.FindAnimation(animationName);
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return animation != null;
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}
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public static bool IsComplete(this Spine.TrackEntry trackEntry)
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{
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return trackEntry.AnimationLast == trackEntry.AnimationEnd;
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}
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}
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