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21 lines
407 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ToggleName : MonoBehaviour {
public GameObject[] nameEffectText;
void Start () {
for(int i = 0; i < 4; i++) {
nameEffectText [i].SetActive (true);
}
}
public void ToggleChanged (bool isHide) {
for(int i = 0; i < 4; i++) {
nameEffectText [i].SetActive (!isHide);
}
}
}