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using UnityEngine;
using TMPro;
using UnityEngine.UI;
public class RareityAutoReroll : MonoBehaviour
{
[SerializeField]
IVDataFormat.eRarity rareity;
TextMeshProUGUI txtName;
Toggle checkBox;
public void Init()
{
txtName = transform.Find("txtAbility").GetComponent<TextMeshProUGUI>();
checkBox = transform.Find("CheckBox").GetComponent<Toggle>();
CheckTextColor();
}
public void Localize()
{
if (rareity == IVDataFormat.eRarity.Legend)
{
txtName.text = LocalizationText.GetText("awaken_grade_hero_up");
}
else if (rareity == IVDataFormat.eRarity.Mystic)
{
txtName.text = LocalizationText.GetText("awaken_grade_mystic");
}
}
public void CheckBoxClick()
{
EnhanceMgr.SetAutoRareity(rareity);
CheckTextColor();
}
public void CheckTextColor()
{
if (checkBox.isOn)
{
txtName.color = Global.CLR_TextYellow;
}
else
{
txtName.color = new Color(1f, 1f, 1f);
}
}
}