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9 lines
287 B
9 lines
287 B
using UnityEngine;
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[CreateAssetMenu(fileName = "SoundPlayer", menuName = "ScriptableObject/Game/SoundPlayer")]
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public class SoundPlayer : ScriptableSingleton<SoundPlayer>
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{
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SoundMgr soundMgr => SoundMgr.Instance;
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public void PlaySfx(AudioClip clip) => soundMgr.PlaySfx(clip);
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}
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