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9 lines
333 B
9 lines
333 B
using UnityEngine;
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public static class GlobalShaderProperty
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{
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public static readonly int _mainTexPropertyID = Shader.PropertyToID("_MainTex");
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public static readonly Shader _grayScaleShader = Shader.Find("Shader Graphs/Grayscale");
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public static readonly int _grayscalePropertyID = Shader.PropertyToID("_Grayscale");
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}
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