You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

59 lines
1.5 KiB

using UnityEngine;
using System;
using System.Collections;
namespace EnhancedUI.EnhancedScroller
{
/// <summary>
/// This is the base class that all cell views should derive from
/// </summary>
public class EnhancedScrollerCellView : MonoBehaviour
{
/// <summary>
/// The cellIdentifier is a unique string that allows the scroller
/// to handle different types of cells in a single list. Each type
/// of cell should have its own identifier
/// </summary>
public string cellIdentifier;
/// <summary>
/// The cell index of the cell view
/// This will differ from the dataIndex if the list is looping
/// </summary>
[NonSerialized]
public int cellIndex;
/// <summary>
/// The data index of the cell view
/// </summary>
[NonSerialized]
public int dataIndex;
/// <summary>
/// Whether the cell is active or recycled
/// </summary>
[NonSerialized]
public bool active;
/// <summary>
/// This method is called by the scroller when the RefreshActiveCellViews is called on the scroller
/// You can override it to update your cell's view UID
/// </summary>
public virtual void RefreshCellView() { }
public virtual void InitCell() { }
public virtual void ReleaseResources()
{
}
public virtual void Localize()
{
}
public virtual void SetFloat(float fvalue)
{
}
}
}