You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
59 lines
1.5 KiB
59 lines
1.5 KiB
using UnityEngine;
|
|
using System;
|
|
using System.Collections;
|
|
|
|
namespace EnhancedUI.EnhancedScroller
|
|
{
|
|
/// <summary>
|
|
/// This is the base class that all cell views should derive from
|
|
/// </summary>
|
|
public class EnhancedScrollerCellView : MonoBehaviour
|
|
{
|
|
/// <summary>
|
|
/// The cellIdentifier is a unique string that allows the scroller
|
|
/// to handle different types of cells in a single list. Each type
|
|
/// of cell should have its own identifier
|
|
/// </summary>
|
|
public string cellIdentifier;
|
|
|
|
/// <summary>
|
|
/// The cell index of the cell view
|
|
/// This will differ from the dataIndex if the list is looping
|
|
/// </summary>
|
|
[NonSerialized]
|
|
public int cellIndex;
|
|
|
|
/// <summary>
|
|
/// The data index of the cell view
|
|
/// </summary>
|
|
[NonSerialized]
|
|
public int dataIndex;
|
|
|
|
/// <summary>
|
|
/// Whether the cell is active or recycled
|
|
/// </summary>
|
|
[NonSerialized]
|
|
public bool active;
|
|
|
|
/// <summary>
|
|
/// This method is called by the scroller when the RefreshActiveCellViews is called on the scroller
|
|
/// You can override it to update your cell's view UID
|
|
/// </summary>
|
|
public virtual void RefreshCellView() { }
|
|
|
|
public virtual void InitCell() { }
|
|
|
|
public virtual void ReleaseResources()
|
|
{
|
|
}
|
|
|
|
public virtual void Localize()
|
|
{
|
|
}
|
|
|
|
public virtual void SetFloat(float fvalue)
|
|
{
|
|
}
|
|
|
|
}
|
|
}
|