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10 lines
210 B
10 lines
210 B
using UnityEngine;
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using UnityEngine.Rendering;
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namespace Skill_V2
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{
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public class SkillMgr_V2 : Singleton<SkillMgr_V2>
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{
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[SerializeField] SerializedDictionary<uint, Skill> skillPrefabs;
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}
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}
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