using System.Collections; using System.Collections.Generic; using UnityEngine; public class NotLinkedLocalScale : MonoBehaviour { Transform trfParent; private void Start() { trfParent = transform.parent; transform.localScale = trfParent.localScale.x > 0 ? Vector3.one : Global.oneRev; } private void OnEnable() { if(trfParent != null) transform.localScale = trfParent.localScale.x > 0 ? Vector3.one : Global.oneRev; } }