using TMPro; using UnityEngine; public class EScrChatBlock : EScrCell { private GameObject goLineBottom; private TextMeshProUGUI txtName; public override void InitCell() { txtName = transform.Find("txtName").GetComponent(); transform.Find("btnUnblock").Find("txt").GetComponent().text = LocalizationText.GetText("chat_unblock"); } public override void Localize() { transform.Find("btnUnblock").Find("txt").GetComponent().text = LocalizationText.GetText("chat_unblock"); } public override void SetData(int itemid) { itemID = itemid; //goLineBottom.SetActive((itemid + 1) >= ChatMgr.SGetBlockUserCount()); txtName.text = ChatMgr.SGetBlockUserName(itemid); } public override void RefreshCellView() { base.RefreshCellView(); SetData(itemID); } public void BtnSelf() { SoundMgr.PlaySfx(SoundName.BtnPress); ChatMgr.SUnblockUser(itemID); } }