using UnityEngine; namespace Gamestrap { [CreateAssetMenu(fileName = "UI RadialGradient", menuName = "Gamestrap/Modifier/UI Effect/Radial Gradient")] public class ModifierUIRadialGradient : ComponentModifier { public Vector2 centerPosition; public float radius; public Color innerColor; public Color outterColor; public override void Apply(RadialGradientEffect target) { target.centerPosition = centerPosition; target.radius = radius; target.innerColor = innerColor; target.outterColor = outterColor; } } }