using UnityEngine;
using UnityEngine.UI;
using EnhancedUI.EnhancedScroller;
namespace EnhancedScrollerDemos.Chat
{
///
/// This is the view of our cell which handles how the cell looks.
///
public class CellView : EnhancedScrollerCellView
{
///
/// A reference to the UI Text element to display the cell data
///
public Text someTextText;
///
/// A reference to the rect transform which will be
/// updated by the content size fitter
///
public RectTransform textRectTransform;
///
/// The space around the text label so that we
/// aren't up against the edges of the cell
///
public RectOffset textBuffer;
public void SetData(Data data)
{
someTextText.text = data.someText;
}
}
}