using IVDataFormat; using System.Numerics; using TMPro; using UnityEngine; using UnityEngine.UI; public class GoodsGuardianSlotItem : GoodsItem { #region UI #endregion UI int count = 0; int itemId = 0; public void PlusCount() { count++; } /* protected virtual void Init() { imgBg = GetComponent(); imgIcon = transform.Find("icon").GetComponent(); imgSpirit = transform.Find("spirit").GetComponent(); imgRarity = transform.Find("rarity").GetComponent(); imgStars = transform.Find("stars").GetComponentsInChildren(); txtRarity = transform.Find("txtRarity").GetComponent(); txtCount = transform.Find("txtCount").GetComponent(); btnSelf = GetComponent(); } public virtual void ReleaseData() { if (imgIcon == null) Init(); imgIcon.sprite = null; txtCount.text = null; imgIcon.enabled = false; imgBg.color = Global.CLR_RarityBack[cGoods.RNone]; imgRarity.enabled = false; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = false; txtRarity.enabled = false; } public virtual void SetGoods(int itype, int icode, BigInteger icount) { if (imgIcon == null) Init(); if (icount < 0L) txtCount.text = null; else txtCount.text = icount.ToString(); imgIcon.sprite = AddressableMgr.GetIcon(itype, icode); switch (itype) { case cGoods.TCurrency: case cGoods.TExp: case cGoods.TBagTreasure: imgIcon.enabled = true; imgBg.color = Global.CLR_RarityBack[cGoods.RNone]; imgSpirit.enabled = false; imgRarity.enabled = false; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = false; txtRarity.enabled = false; break; case cGoods.TBagWeapon: case cGoods.TBagArmorCape: case cGoods.TBagArmorHat: case cGoods.TBagArmorShoes: case cGoods.TBagAcceEar: case cGoods.TBagAcceNeck: case cGoods.TBagAcceRing: dGear gear = DataHandler.GetGearEquip(itype, icode); imgIcon.enabled = true; imgBg.color = Global.CLR_RarityBack[gear.rarity]; imgSpirit.enabled = false; imgRarity.color = Global.CLR_RarityFront[gear.rarity]; imgRarity.enabled = true; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = i < gear.grade; txtRarity.text = Global.STR_Rarity[gear.rarity]; txtRarity.enabled = true; break; case cGoods.TPet: imgIcon.enabled = true; int ipetrarity = DataHandler.GetPetRarity(icode); imgBg.color = Global.CLR_RarityBack[ipetrarity]; imgSpirit.enabled = false; imgRarity.color = Global.CLR_RarityFront[ipetrarity]; imgRarity.enabled = true; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = false; txtRarity.text = Global.STR_Rarity[ipetrarity]; txtRarity.enabled = true; break; case cGoods.TPetSpirit: imgIcon.enabled = true; if (icode < 0) { imgBg.color = Global.CLR_BackPetSpirit; imgSpirit.enabled = false; imgRarity.enabled = false; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = false; txtRarity.enabled = false; } else { int ispiritrarity = DataHandler.GetPetRarity(icode); imgBg.color = Global.CLR_RarityBack[ispiritrarity]; imgSpirit.enabled = true; imgRarity.color = Global.CLR_RarityFront[ispiritrarity]; imgRarity.enabled = true; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = false; txtRarity.text = Global.STR_Rarity[ispiritrarity]; txtRarity.enabled = true; } break; case cGoods.TSkillActive: case cGoods.TSkillPassive: imgIcon.enabled = true; int iskillrarity = DataHandler.GetSkillRarity(itype, icode); imgBg.color = Global.CLR_RarityBack[iskillrarity]; imgSpirit.enabled = false; imgRarity.color = Global.CLR_RarityFront[iskillrarity]; imgRarity.enabled = true; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = false; txtRarity.text = Global.STR_Rarity[iskillrarity]; txtRarity.enabled = true; break; case cGoods.TCosClrHair: case cGoods.TCosClrTop: case cGoods.TCosClrEye: imgIcon.enabled = false; imgBg.color = DataHandler.GetColor(icode); imgSpirit.enabled = false; imgRarity.enabled = false; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = false; txtRarity.enabled = false; break; case cGoods.TCosCloth: case cGoods.TCosWeapon: imgIcon.enabled = true; imgBg.color = Global.CLR_BackCos; imgSpirit.enabled = false; imgRarity.enabled = false; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = false; txtRarity.enabled = false; break; case cGoods.TBox: dBox box = DataHandler.GetBox(icode); imgIcon.enabled = true; imgBg.color = Global.CLR_RarityBack[box.rarity]; imgSpirit.enabled = false; // 희귀도 없음. if (box.rarity <= cGoods.RNone) { imgRarity.enabled = false; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = false; txtRarity.enabled = false; } else { imgRarity.color = Global.CLR_RarityFront[box.rarity]; imgRarity.enabled = true; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = i < box.grade; txtRarity.text = Global.STR_Rarity[box.rarity]; txtRarity.enabled = true; } break; default: imgIcon.enabled = true; imgBg.color = Global.CLR_RarityBack[cGoods.RNone]; imgSpirit.enabled = false; imgRarity.enabled = false; for (int i = 0; i < imgStars.Length; i++) imgStars[i].enabled = false; txtRarity.enabled = false; break; } } public void SetData(nGoods goods) { if (goods == null) return; SetGoods(goods.propertyType, goods.propertyId, goods.propertyCount); } */ public void SetItemId(int id) { itemId = id; } public new void BtnPress() { GuardianMgr.DelExpGear(itemId); } }